just tested, non-zombiemod cvars doesn't apply from zombiemod.cfg
and map-specific configs doesn't work too, my mistake
Search found 4 matches
- Thu Jun 01, 2006 10:08 am
- Forum: General
- Topic: Specific CVARS for ZombieMod
- Replies: 5
- Views: 4951
- Thu Jun 01, 2006 8:38 am
- Forum: General
- Topic: Specific CVARS for ZombieMod
- Replies: 5
- Views: 4951
- Wed May 31, 2006 9:38 am
- Forum: General
- Topic: Specific CVARS for ZombieMod
- Replies: 5
- Views: 4951
Specific CVARS for ZombieMod
I want to have next thing:
If zombie_mode = 0 then
{
mp_forcecamera 1
mp_roundtime 2
mp_startmoney 800
phys_pushscale 1
phys_timescale 1
}
If zombie_mode = 1 then
{
mp_forcecamera 0
mp_roundtime 3
mp_startmoney 16000
phys_pushscale 10
phys_timescale 0.2
}
Currently I have created custom ...
If zombie_mode = 0 then
{
mp_forcecamera 1
mp_roundtime 2
mp_startmoney 800
phys_pushscale 1
phys_timescale 1
}
If zombie_mode = 1 then
{
mp_forcecamera 0
mp_roundtime 3
mp_startmoney 16000
phys_pushscale 10
phys_timescale 0.2
}
Currently I have created custom ...
- Sat May 20, 2006 12:50 pm
- Forum: General
- Topic: What is JetPack?
- Replies: 5
- Views: 4494
What is JetPack?
What is JetPack? And how to use it?