64 spawn maps

.: ZombieMod Discussion

Moderators: c0ldfyr3, Mods, [CSSMC]

Should We Redo Them?


Yes
4
31%
No
9
69%
 
Total votes: 13

Mapper/Model Convert
Posts: 227
Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida

Post by Glitched System »

No, I really don't. I just thought it'd be a good idea. But seeing some of the responses ( Lagg and stuff ) I really don't think its good for the servers and stuff :shock:
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
T3h 1337
Posts: 544
Joined: Fri May 12, 2006 8:48 pm
Location: Germany

Post by MoOnLiGht »

not all players have an "SuperComputer" and than its laggy laggy laggy
thats the only problem

make 2 32 slot server i think its better ^^
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Power User
Posts: 99
Joined: Sat Jul 15, 2006 4:45 am
Location: Ontario, Canada

Post by joecool6101 »

Ya man..make them all 64 player maps..as i am planning on opening a 40 player..and there are no maps that support it..so i am going to have to redo every map to have it so there is 40 player slots for the people to spawn!


So if you would do this ( i am a noob and wouldnt be able to figure it out) then it would help alot.
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