Games wrote:It's not possible for as far as i know but i said i would like to have such an option
Check the mani_server.cfg more carefully
MoOnLiGht wrote:lol
yes i like this too
on my 12 slot server its impossible 4 me to join without an reserved slot,
but with, the people (use this slot) get kickin and kicking that' s not a good solution Sad
but the only way to play myself on my server
I think a zombie server should not have more than 20 slots, cause of clients' low FPS. I have GeForce 7800 GT, and I still get low FPS with 20 players.
The map you play on also has alot to do with low FPS, not too sure about tic rate, to be safe I had mine lowered from 66 to 33, 66 with 40 people just isn't so hot.
mani_reserve_slots_allow_slot_fill 1 // This defines whether you want your reserve slots to fill with reserve players or always be kept free (1 = allow slots to fill, 0 = always keeps slots free and kick player instead)
Well you misunderstood me what i would liked if that my server has 20/20 players online but as soon as i connect a player gets kicked and i take his place.
The way it is now 19/20 can play but number 20 gets kicked everytime, so nobody can autoretry to join our server and that is someting i don't want.
Games wrote:Well you misunderstood me what i would liked if that my server has 20/20 players online but as soon as i connect a player gets kicked and i take his place.
The way it is now 19/20 can play but number 20 gets kicked everytime, so nobody can autoretry to join our server and that is someting i don't want.
You need to change to a 21 slot server and then change your sv_visiblemaxplayers to 20. Then you can connect by typing "connect server.ip.here" in the console and autojoin works for everyone else.