Page 2 of 2
Posted: Fri Aug 04, 2006 1:11 pm
by c0ldfyr3
Pure Virtual Function Call is the name given to any error what so ever using windows srcds. So unfortunately its very hard to track down. And what I meant in that bug fix was a server error, not client.
Posted: Fri Aug 04, 2006 3:47 pm
by Grey Echo
Ah, well maybe now the client error has come into the picture now that it isn't giving it to the server. I recommend a look at how your models are downloaded and such, because I believe this is the issue.
Posted: Fri Aug 04, 2006 9:04 pm
by c0ldfyr3
Ill say this again, ZombieMod is a plugin to the game. So, ZM only instructs CS:S to do things.
What this means for downloading is that ZM doesn't issue the downloads, srcds does.
Any problems with download or the client are CS:S related.
Posted: Sat Aug 05, 2006 1:48 pm
by Grey Echo
Yet this doesn't make much sence because when SRCDS is run alone nothing occurs, so perhaps a config file in the Zombie Mod is suppling SRCDS with commands that are not vaild, no?
Posted: Mon Aug 07, 2006 11:36 am
by c0ldfyr3
Ill say it once more for anyone else who hasn't been reading.
MAPS AND/OR MODELS ARE THE CAUSE OF THE PROBLEM!
Ok ?
Posted: Wed Aug 09, 2006 8:36 pm
by Grey Echo
Cold, I'm not sure what I have to do to get through to you here...
The problem is with DOWNLOADING the maps and models, not PLAYING them. Therefore it's not the fault of the maps and models directly but actually the fault lies with the programming of the mod itself and how it handles the controlling of these maps and models.
Posted: Wed Aug 09, 2006 8:38 pm
by Glitched System
Grey Echo, just give up. he knows what he's talking about. Ever try listening to him for a change instead of arguing?
Glitched

Posted: Thu Aug 10, 2006 7:57 am
by c0ldfyr3
Grey Echo wrote:Cold, I'm not sure what I have to do to get through to you here...
The problem is with DOWNLOADING the maps and models, not PLAYING them. Therefore it's not the fault of the maps and models directly but actually the fault lies with the programming of the mod itself and how it handles the controlling of these maps and models.
As I said, ZombieMod DOES NOT HANDLE THE DOWNLOADING OF ANYTHING.
It uses a srcds interface coded by Valve, the same one that maps use, to initiate the downloads. I have no control over this interface, I only call a function.
Posted: Thu Aug 10, 2006 2:04 pm
by Games
If it was a zombiemod bug, we would have got more reports of it and since you are the only one.

Posted: Sat Aug 12, 2006 3:44 am
by Grey Echo
First of all, I'm not the only person, as I've stated more than four times now.
Second Glitched System, I also know what I'm talking about. I don't doubt c0ld's knowledge.
And finally c0ld, if you had said that from the beginning I wouldn't still be talking or thinking about it.
So now we're back to square one. Perhaps Steam came out with a patch, I don't know and honestly I don't care anymore. Good day.
