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unlimited ammo bugs

Posted: Tue May 16, 2006 1:15 am
by michel21
Hi !!



unlimited ammo still enable even zombie mode 0

use the 1.0.2 release

Posted: Tue May 16, 2006 2:54 pm
by michel21
Am I the only one who have this bug ???

Posted: Tue May 16, 2006 3:15 pm
by lex_talionis
Well,

I haven't been using zombie mode, but several releases ago when it was still zombie_startup I too saw this and may have reported over on sourcemod forums. I'll try it tonight and see.

Lex
p.s. how are your friends maps coming along?

Posted: Wed May 17, 2006 6:34 am
by magicyan
michel21 wrote:Am I the only one who have this bug ???
No, I have this bug too :cry:

Posted: Wed May 17, 2006 6:41 am
by djdommieo
I am also experiencing this problem using v1.02. (Windows/dedicated server) If zombie mode is enabled and then disabled, players still have unlimited ammo in "regular" css.

Posted: Wed May 17, 2006 9:34 am
by c0ldfyr3
Sorry, my bad, ill work on a fix.

Posted: Wed May 17, 2006 11:09 am
by Spinner
Thats the way I had you set It up at first wasn't It cold? That way unlimited ammo could be used It regular css... I dont think Its a bug, just turn It off.....

Posted: Fri May 19, 2006 7:50 am
by djdommieo
Spinner wrote:Thats the way I had you set It up at first wasn't It cold? That way unlimited ammo could be used It regular css... I dont think Its a bug, just turn It off.....
I had a chance to check this out further.

The seems to be a bug - regardless of what zombie_unlimited_ammo is set to, when returning to regular css, the ammo capacity for shotguns remains at 128 instead of 32.

The zombie_unlimited_ammo cvar can't be changed in 'regular' mode, so if it's not changed back to 0 before returing to regular mode, you have to go back into zombie mode to change it. I don't think that this is a bug, but maybe this could be noted in the documentation somewhere.

On another note, I wrote an eventscript that allows players to start a vote to enable/disable zombie mode. If anyone's interested, I'll post it here.

Posted: Thu May 25, 2006 9:44 am
by magicyan
up :D