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0.9.8 a. not stable

Posted: Mon May 01, 2006 2:10 pm
by michel21
Hi !

my server reboot after several seconds with the new release ...

Posted: Mon May 01, 2006 2:47 pm
by c0ldfyr3
Windows or Linux?

Posted: Mon May 01, 2006 3:02 pm
by lex_talionis
awwww crap man...I need to start checking my zombiemod subscription email more often...I will test this tonight on my test server and report any anomolies.

Lex

Posted: Mon May 01, 2006 3:03 pm
by michel21
on linux system !

the older release works fine ...

Posted: Mon May 01, 2006 3:23 pm
by c0ldfyr3
michel, u remember the beta tester requirments, of being able to run srcds in gdb, well...

Are you?

http://wiki.tcwonline.org/index.php/Deb ... M_on_Linux

Posted: Mon May 01, 2006 3:56 pm
by michel21
yes i have thinks about that , but before i have do some test and i have one reboot with an older relase of zombiemod !!

My server running multi mod (deathmatch, rpg) so it's hard to say wich plugin works wrong's ...
with the newest relase, my server is very instable ... so it's maybe not zombie mod

Posted: Mon May 01, 2006 4:19 pm
by c0ldfyr3
DO THIS AND EVERYTIME IT CRASHES IT WILL SHOW U WHAT PLUGIN CRASHED.

Posted: Tue May 02, 2006 2:54 am
by lex_talionis
Okay,

On Windows 0.9.8.a:

Runs "rock-solid" so far...albeit uptime is only about 2 hours now 8)

1. zombie_welcome_text I only joined a few times, but didn't seem to notice this...where/when is it displayed?

2. I tried a map-specific config (officerampagebeta6.cfg) and added zombie_health 1900 and zombie_dark 1 (in normal zombie.cfg health is 2350 and zombie_dark is off/0). zombie_health worked but zombie_dark 1 didn't work. I then just tried zombie_dark 1 in zombie.cfg and it still didn't work.

3. Evertime I was a zombie, I couldn't turn off my NV like previous versions.

I made sure I removed any old configs etc.

Thanks,
Lex

Posted: Tue May 02, 2006 4:37 pm
by c0ldfyr3
1) Ya I havent looked into it yet but me thinks its b0rked.

2) zombie_dark will work strange anyway. It might work better the other way around.

3) The setting, zombie_allow_disable_nv =)

Posted: Tue May 02, 2006 4:43 pm
by lex_talionis
c0ldfyr3 wrote:3) The setting, zombie_allow_disable_nv =)
LOL, yea, I obvisouly missed this thanks.

Lex