Frequently Asked Questions (FAQ) Read this first !!!!!!!!!!!

.: General ZombieMod Support

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Frequently Asked Questions (FAQ) Read this first !!!!!!!!!!!

Post by Games »

Read this post first to see if your question has been asked before, after that check your zombiemod.cfg to see the settings that are available with info on what that setting does.

Q= Question
A= Anser

[1]

Q ) How can i move the furniture to create baricades ?

A) put this in your zombiemod.cfg or server.cfg

sv_turbophysics 1 //now you can stand on barrels, tables, and push/pull them by +use
phys_pushscale 3 // changes gravity physics when shooting something as it blows back X times further


[2]

Q ) Help i installed "ZombieMod" on our server but it doesn't work.

A) Make sure you have "sourcemm" installed correctly.
You can find it here: http://www.sourcemm.net
And the installation guide: http://wiki.tcwonline.org/index.php/Installing_SourceMM

The most common problem with "sourcemm":

gameinfo.txt gets rewritten, and your line gets removed, metamod won't run.

Read the installation guide, there you can find a way to fix it or simply put your gameinfo.txt on readonly.


Read the installation file on how to install the "Zombiemod".
You can find it in the zombiemod zip file ( addons\zombiemod\Installation.txt ) or read it on the "ZombieMod" homepage: http://www.zombiemod.com/index.php?inc=Instal


[3]

Q ) How do i get full ammo, but not unlimited ammo, i still want people to reload.

A) Put this in your zombiemod.cfg or server.cfg

ammo_338mag_max 10 // awp
ammo_357sig_max 500 // p228
ammo_45acp_max 500 // ump45, mac10, usp
ammo_50AE_max 500 // deagle
ammo_556mm_box_max 0 // m249
ammo_556mm_max 60 // galil, sg552, famas, m4a1, sg550
ammo_57mm_max 500 // p90, fiveseven
ammo_762mm_max 60 // scout, ak47, g3sg1, aug
ammo_9mm_max 500 // mp5navy, tmp, glock, elite
ammo_buckshot_max 128 // m3, xm1014


[4]

Q) How can i turn zombiemod on/off ?
A) type this in the server's console: zombie_mode 0/1 (0=off 1=on)
Last edited by Games on Wed Sep 20, 2006 2:26 pm, edited 7 times in total.
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