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My Zombie Server's maplist
Posted: Wed Apr 26, 2006 3:09 am
by Undisclosed
aim_47th_v2
ba_texture_arena2
cs_assault
de_3rdstreet
de_alivemetal
de_cbble
de_dust
de_industrial_crane_v3
de_nuke
de_train
officeattackb1
officerampageb8
zombie_map_tr
plz post yours too, so we can have all the fun zombie maps
Posted: Wed Apr 26, 2006 3:12 am
by kizzbizz
Current CSSMC Map list
officerampageb8
cs_compound
de_3rdstreet
de_prodigy
de_cbble
de_alivemetal
de_officesiege
de_dust2
de_train
de_view
de_dust4ever
de_dust
de_cpl_mill
de_aztec
OfficeRampageb6
de_crookcounty
de_chateau
de_piranesi
de_port
de_laras_mansion
zombie_map_tr
de_go_nuke_b6
ka_cssmc_zombie_beta4
officeattackb1
Planing on removing Laras Mansion, as it's really not a very good zombie map. Also testing maps 1 at a time to figure out what ones work and what ones dont.
All our maps can be found at the following location:
Click here
Posted: Wed Apr 26, 2006 3:22 am
by Undisclosed
mansion maps suck, when u look at the house with those stupid bricks that kill FPS...i get about 20 FPS and i have GeForce 7800GT
edit: zombie_map_tr, sometimes you got blown off the map by m3 even knockback is set at 3, then the round will never end
Posted: Wed Apr 26, 2006 1:06 pm
by c0ldfyr3
Hopefully we will have a map section here for people to upload their Zombie maps to. Wouldn't that be cool?
Actually, i'll go start it right now =D
Posted: Wed Apr 26, 2006 3:44 pm
by lex_talionis
zombie_mansion_updatebeta1
officeattackb1
ka_cssmc_zombie_beta2
de_tides
King_Kong
OfficeRampageb6
ba_ffg2_v1
officerampageb10
ba_texture_arena2
officerampageb7
de_industrial_crane_v3
aim_shotty_2
officerampageb8
de_alivemetal
zombie_map_tr
Posted: Wed Apr 26, 2006 9:47 pm
by Spinner
CSSMC Zombie Server
Code: Select all
officerampageb8
cs_compound
de_3rdstreet
de_prodigy
de_cbble
de_alivemetal
de_officesiege
de_dust2
de_train
de_view
de_dust4ever
de_dust
de_cpl_mill
de_aztec
OfficeRampageb6
de_crookcounty
de_chateau
de_piranesi
de_port
de_laras_mansion
zombie_map_tr
de_go_nuke_b6
ka_cssmc_zombie_beta4
officeattackb1
Posted: Thu Apr 27, 2006 3:07 pm
by Ahmet
The newest zombie maps made by cssmc are.. Get it now!
ka_cssmc_zombie_beta4
officeattackb1
Posted: Sat Apr 29, 2006 6:34 am
by Undisclosed
I saw this map (zombie_mansion_atnig) running on CSSMC, where can I get it? As soon as I joined the server, it changed map
Posted: Thu May 04, 2006 4:09 pm
by lex_talionis
Undisclosed wrote:I saw this map (zombie_mansion_atnig) running on CSSMC, where can I get it? As soon as I joined the server, it changed map
I put this one in the maps thread.
Lex
Posted: Fri May 05, 2006 1:21 am
by Spinner
I already gave you access bud...... You know where to get em

Posted: Sat May 06, 2006 2:13 am
by Undisclosed
Can you post the latest CSSMC's maplist?
Posted: Sat May 06, 2006 2:50 am
by Spinner
Code: Select all
officerampageb8
cs_compound
de_3rdstreet
de_prodigy
de_cbble
de_alivemetal
de_officesiege
de_dust2
de_train
de_view
de_dust4ever
de_dust
de_cpl_mill
de_aztec
OfficeRampageb6
de_crookcounty
de_chateau
de_piranesi
de_port
de_laras_mansion
zombie_map_tr
de_go_nuke_b6
ka_cssmc_zombie_beta4
officeattackb2
mcdonalds-mds
Posted: Wed May 10, 2006 2:45 pm
by Games
Well i find this mod to addictive so instead of running the mod sometimes or zombiemaps (when it is released) we decided to get a second server just to fully run zombie mod !!!
We probably have the server in the next few days it will have 20slots, tickrate 100 and it is located in The Netherlands.

Posted: Fri Sep 15, 2006 5:40 pm
by Bischke
Zm maps:
zm_420_fort
zm_arena_v2
zm_atix_day
zm_attack_beta3
zm_cbble_b3
zm_crap_b1
zm_cratesfinal
zm_crazycity_b2
zm_diablo
zm_dust2_final
zm_ffg2_v1
zm_forest_light_final
zm_ggodds_freefall_vd2
zm_ggodds_killer_field
zm_ggodds_sanchez_bunker_v2
zm_hangum_high
zm_hiddenspace_b4
zm_holdout_b5f
zm_lab_panic_b3
zm_lila_panic
zm_lila_panic_dark
zm_lila_panic_v2
zm_little_city_v5
zm_moon_texture_v1_fix
zm_nomercy
zm_nuke
zm_officeattack_b5a
zm_outside_b6
zm_ruined_town
zm_scrapyard_b3
zm_tr_b2
Posted: Fri Sep 15, 2006 8:35 pm
by Grey Echo
zm_forest_light_final
Heck yes!!!
