knockback!

.: Ideas, questions, comments and requests.

Moderators: c0ldfyr3, Mods, [CSSMC]

Post Reply

Does this sound good?


yes
10
67%
nah
2
13%
yes because i use mattie eventscripts and they have a lot of stuff with env explosion and they go flying
1
7%
no!
2
13%
 
Total votes: 15

I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

knockback!

Post by murpher »

HI THERE,
can you make seprate knockback for certian things/guns like if you hurt them with env_explosion they go flying and land by someone else to knife because you have knockback on but if you turn it down only a shotty moves em back 2 feet :( so what im getting at is you should have stuf
zombie_env_explosion_knockback 1
zombie_m4a1_knockback 5
zombie_m3_knockback 3 ... ect
please, thanks :D
Last edited by murpher on Tue Aug 22, 2006 6:17 pm, edited 1 time in total.
MOD Creator
Posts: 474
Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland

Post by c0ldfyr3 »

Mattie EventShites :\
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

:D do you think you could to this please ? :o :?:
Uber Elite
Posts: 332
Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles

Post by Undisclosed »

eventscript slow down the server
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

yeah but i think this would be a cool feature to add just with weapons to make it more fun, like you could use machine guns with now knockback :D , i only have 1 or 2 eventscripts to help run the server so people dont get out of controll when an admins isnt there or is being dumm . :)
One of them.
Posts: 248
Joined: Sun Jun 04, 2006 1:36 pm

Post by icepick66 »

c0ldfyr3 wrote:Mattie EventShites :\
rofl,

i dont think he will do it...
its not hard, on weapon use [weapon name] set zombie_knockback 4

heh, you stoped responding to me on msn as soon as i said event scripts cold :p
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Image
Long time zombie mod supporter :D
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

:( :( :(
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

nope, no one at es would do it, come on c0ldfyr3 you got the best zombie mod, make it better! :D
One of them.
Posts: 248
Joined: Sun Jun 04, 2006 1:36 pm

Post by icepick66 »

its not realy a nessisty, and i did give you a big clue how to do it :p
Zombie server: 136 maps, 36 slots, fast download, Intelebot, Anti spawn camping!
Image
Long time zombie mod supporter :D
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

icepick66 wrote:



its not hard, on weapon use [weapon name] set zombie_knockback 4
i don't use es anymore, but i still want more knockback for some guns dont shoot zombies back as far, or a night hawk shoots them way to far..... come on
Boo
One of them.
Posts: 179
Joined: Fri Jul 14, 2006 8:02 pm
Location: USA, Texas

Post by Boo »

sounds good but i wouldn't wanna configure it all >.> lol
Image
I'm here!
Posts: 13
Joined: Fri Aug 18, 2006 10:58 pm

Post by murpher »

well i really really want it so i hope he will do it!
Post Reply

Who is online

Users browsing this forum: Semrush [Bot] and 1 guest