Freezetime vs Chain reaction

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Freezetime vs Chain reaction

Post by Kirill_S »

Zombie must have freezetime (zm_freezetime) after zombification.
Zombification-chain reaction must die!!!
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Post by Glitched System »

Umm, thats why you
RUN
From the little zombie!
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
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Post by Kirill_S »

In defense people cost close. One cut. Have lost for all....
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Post by SteamSucksBalls »

If the first Zombie gets freeze time, all the humans will be gathered on camping spots, high grounds or just plain in huge groups and absolutely ass rape the Zombie every round when it's finally able to move.

This is by far the worst suggestion I think I've read here.
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Post by Kirill_S »

SteamSucksBalls wrote:If the first Zombie gets freeze time, all the humans will be gathered on camping spots, high grounds or just plain in huge groups and absolutely ass rape the Zombie every round when it's finally able to move.

This is by far the worst suggestion I think I've read here.
1. Freezetime should have the second Zombie (zombificaton never passes instantly)
2. Time of zombificaton ñan be small (0,5 - 2.0). But it will give chance to people to avoid Chain reaction!
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Post by [TsM] Ted [TzR] »

SteamSucksBalls wrote:If the first Zombie gets freeze time, all the humans will be gathered on camping spots, high grounds or just plain in huge groups and absolutely ass rape the Zombie every round when it's finally able to move.

This is by far the worst suggestion I think I've read here.
WTF u think there doing already ?
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