Way to make larger prop_phys_override objects move easier?
Posted: Fri Oct 20, 2006 8:50 pm
I want larger objects to move as easily with gunshots as smaller ones, without adjusting the entire phys_pushback setting which then makes small objects move TOO far/fast. Is there a setting in the Properties of prop_phys_override that adjusts how much movement an object makes when hit by bullets? I only see options for setting how much damage it takes.