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Way to make larger prop_phys_override objects move easier?

Posted: Fri Oct 20, 2006 8:50 pm
by yacoub
I want larger objects to move as easily with gunshots as smaller ones, without adjusting the entire phys_pushback setting which then makes small objects move TOO far/fast. Is there a setting in the Properties of prop_phys_override that adjusts how much movement an object makes when hit by bullets? I only see options for setting how much damage it takes.

Posted: Sat Oct 21, 2006 1:58 am
by Boo
i dont think you can change the object movement based on size o-O.

Posted: Sat Oct 21, 2006 9:39 am
by icepick66
only the mapper can edit that, using the mass scale feature, you might be able to use ent spy to edit the masses