"Pure Virtual Function Call" Problem/Discovery!

.: Problems and bugs please post em here.

Moderators: c0ldfyr3, Mods, [CSSMC]

MOD Creator
Posts: 474
Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland

Post by c0ldfyr3 »

Pure Virtual Function Call is the name given to any error what so ever using windows srcds. So unfortunately its very hard to track down. And what I meant in that bug fix was a server error, not client.
Power User
Posts: 63
Joined: Mon Jul 31, 2006 6:57 pm

Post by Grey Echo »

Ah, well maybe now the client error has come into the picture now that it isn't giving it to the server. I recommend a look at how your models are downloaded and such, because I believe this is the issue.
MOD Creator
Posts: 474
Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland

Post by c0ldfyr3 »

Ill say this again, ZombieMod is a plugin to the game. So, ZM only instructs CS:S to do things.
What this means for downloading is that ZM doesn't issue the downloads, srcds does.
Any problems with download or the client are CS:S related.
Power User
Posts: 63
Joined: Mon Jul 31, 2006 6:57 pm

Post by Grey Echo »

Yet this doesn't make much sence because when SRCDS is run alone nothing occurs, so perhaps a config file in the Zombie Mod is suppling SRCDS with commands that are not vaild, no?
MOD Creator
Posts: 474
Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland

Post by c0ldfyr3 »

Ill say it once more for anyone else who hasn't been reading.

MAPS AND/OR MODELS ARE THE CAUSE OF THE PROBLEM!
Ok ?
Power User
Posts: 63
Joined: Mon Jul 31, 2006 6:57 pm

Post by Grey Echo »

Cold, I'm not sure what I have to do to get through to you here...

The problem is with DOWNLOADING the maps and models, not PLAYING them. Therefore it's not the fault of the maps and models directly but actually the fault lies with the programming of the mod itself and how it handles the controlling of these maps and models.
Mapper/Model Convert
Posts: 227
Joined: Thu Jul 06, 2006 7:28 pm
Location: Middleburg Florida

Post by Glitched System »

Grey Echo, just give up. he knows what he's talking about. Ever try listening to him for a change instead of arguing?




Glitched :shock:
216.224.117.122:27015 =GHS= ZombieMod -When Zombie Plants Attack-
MOD Creator
Posts: 474
Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland

Post by c0ldfyr3 »

Grey Echo wrote:Cold, I'm not sure what I have to do to get through to you here...

The problem is with DOWNLOADING the maps and models, not PLAYING them. Therefore it's not the fault of the maps and models directly but actually the fault lies with the programming of the mod itself and how it handles the controlling of these maps and models.
As I said, ZombieMod DOES NOT HANDLE THE DOWNLOADING OF ANYTHING.
It uses a srcds interface coded by Valve, the same one that maps use, to initiate the downloads. I have no control over this interface, I only call a function.
Moderator
Posts: 578
Joined: Fri May 05, 2006 7:00 am
Location: Netherlands

Post by Games »

If it was a zombiemod bug, we would have got more reports of it and since you are the only one. :!:
Power User
Posts: 63
Joined: Mon Jul 31, 2006 6:57 pm

Post by Grey Echo »

First of all, I'm not the only person, as I've stated more than four times now.
Second Glitched System, I also know what I'm talking about. I don't doubt c0ld's knowledge.
And finally c0ld, if you had said that from the beginning I wouldn't still be talking or thinking about it.

So now we're back to square one. Perhaps Steam came out with a patch, I don't know and honestly I don't care anymore. Good day. 8)
Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest