.: ZombieMod News
Moderators: c0ldfyr3, Mods
Posts: 475 Joined: Sun Apr 23, 2006 6:47 pm
Location: Dublin, Ireland
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by c0ldfyr3 »
ZM 1.1.3
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- Fixed first Zombies health not being correctly set.
- Fixed crash bug during Zombification if player disconnects at the wrong time.
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Posts: 578 Joined: Fri May 05, 2006 7:00 am
Location: Netherlands
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by Games »
Great now that's what i call a fast update

Posts: 114 Joined: Fri May 12, 2006 12:54 pm
Location: Brooklyn, NY
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by KingPin »
damn that was fast o.O
Posts: 139 Joined: Sat Apr 29, 2006 2:18 am
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by personaljihad »
I'm glad this was fixed, I've seen my server crash on zombie disconnect.
Posts: 578 Joined: Fri May 05, 2006 7:00 am
Location: Netherlands
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by Games »
Btw the new !zstuck is working like a charm great work cold

Posts: 332 Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles
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by Undisclosed »
the new !zstuck gave zombies an advantage on maps with barricades
Posts: 78 Joined: Tue Apr 25, 2006 10:40 pm
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by blind »
yup i set up the perfect barricade and a zombie goes right threw it without even moving anything =/
Posts: 332 Joined: Mon Apr 24, 2006 4:45 am
Location: Los Angeles
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by Undisclosed »
the zombies can simply stuck themselves in a barricade, then type !zstuck
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