Console initialized.
Attempted to create unknown entity type event_queue_saveload_proxy!
Game.dll loaded for "Counter-Strike: Source"
[ZOMBIE] Server Dll Start at [0x80d7788]
[ZOMBIE] 0xf6b9f410
[ZOMBIE] 0xf68aee90
[ZOMBIE] 0xf69d06e0
[ZOMBIE] 0xf68aaf70
[ZOMBIE] 0xf68a5c60
[ZOMBIE] 0xf674ae60
[ZOMBIE] 0xf6753240
[ZOMBIE] 0xf689f350
[ZOMBIE] 0xf6a19b40
[ZOMBIE] 0xf6627060
[ZOMBIE] 0xf6a17960
[ZOMBIE] 0xf68aaf70
[ZOMBIE] 0xf68b05e0
[ZOMBIE] 0xf6a15c20
[ZOMBIE] 0xf6572860
[ZOMBIE] 0xf6a0a9b0
[ZOMBIE] 0xf681ed10
[ZOMBIE] 0xf6755ae0
[ZOMBIE] 0xf6573400
[ZOMBIE] 0xf6946120
[ZOMBIE] Found kill command. 0xf6c46c60
[ZOMBIE] Found give command. 0xf6c46b60 // 0xf678db60
[ZOMBIE] Found ent_fire command. 0xf6c44f00 // 0xf675bf30
Host_Error: IDLLFunctions::DLLInit returned false.
I am running Gentoo. The server loads up fine with zombie mod taken out of the metaplugins.ini file. It shows that metamod 1.2.3 is running when I don't have zombie mod on. However, once I add addons/zombiemod/bin/zombie_mm back to the metaplugins.ini file I get this error and the server restarts.
Ah woops, just found the problem. It was because I had hostitron loading at the same time with it. Really no need to have hostitron for zombiemod. With it off zombiemod loads up good. =)