Every time I become a zombie, the zombie mod automatically turns on the nightvision
I know I can turn this off by pressing the nightvision button,
but is there any way to have it turned off by default?
auto turn off nightvision after becoming a zombie
Moderators: c0ldfyr3, Mods, [CSSMC]
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No and I wont be adding it either.
One of the key features of ZombieMod is that you become a zombie. To make this effect as realistic as possible your vision is turned green, I prefer not to call it night vision personaly.
I added an option for server administrators to allow players to turn it off only because some players were experiencing problems with very bright maps. I still encourage everyone to use dark maps with fog and vision forced.
Sorry =)
One of the key features of ZombieMod is that you become a zombie. To make this effect as realistic as possible your vision is turned green, I prefer not to call it night vision personaly.
I added an option for server administrators to allow players to turn it off only because some players were experiencing problems with very bright maps. I still encourage everyone to use dark maps with fog and vision forced.
Sorry =)
I have a kinda cool idea that i came up with while playing around with a mattie event script i starting hacking apart. Im not sure how hard it would be to implement it with'n zombie mod or the coolness of it, but the idea is to execute a mat_filmgrain and a red type nightvision on a zombie so that it produces a kinda cool bloody/infection vision while being a zombie instead of forcing the normal nightvision on the zombie.
Its kinda hard to explain without showing it, but imo, it looks pretty cool. I use it on my zombie script during the transformation of becoming a zombie. I might try to get a image of it if the idea sounds interesting.
Its kinda hard to explain without showing it, but imo, it looks pretty cool. I use it on my zombie script during the transformation of becoming a zombie. I might try to get a image of it if the idea sounds interesting.
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